Bug Fixes to Prototype


HELLO SUBSCRIBERS.


Okay but seriously. It's been 1-2 weeks since release, and we're still gathering feedback. The good news is that everyone more or less seems to be reporting the same issues/bugs, and they're ultimately very easy fixes. We've received a lot of kind words despite the prototype being rough around the edges (as many prototypes are), so thank you for that.

Fixes we've already made:

  • Added buttons to show how to leave/return to other screens
  • Fixed the minigame being interactive during the splash screen (this caused people to shoot fireballs and accidentally trigger the enemies before the game should have technically started)
  • Fixed minigame score bar displaying on the splash screen
  • Fixed minigame enemy hit boxes and obstacle hitboxes


The public prototype should be done by 2Q 2022, and we should have a full release later this year.

Thank you for your patience! Look forward to more Bern content.

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Comments

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It still seems that you can shoot on the 1st level of the mini game and hit one of the slimes before it start

(1 edit)

Why does the game cost $1000

The prototype is locked and only available to subscribers at the moment (who access it with a key). The $999 is an arbitrary number. When the public release prototype is ready, the price will drop to $0. Sorry for any confusion this might've caused!

ok thank you for explaining

Any time! We hope you add this to your wish list and give it a try when it's out for public release. :)