A Quick Update on the Status of BBS


I have to start by saying I'm still shocked how many people have subscribed just to keep an eye on this project. This was started purely as something for fun and I never expected it to gain traction the way it has. That's really amazing, and I'm really grateful.

This project is not forgotten, but it has been placed on the backburner. I've commissioned a large number of assets for the game, but the process of putting everything together has increased the difficulty exponentially way past what I expected and I've struggled to chip away at it slowly.



I don't want to give the impression that I haven't been working on this game.  The slow chipping away I've been managing just isn't enough to justify weekly updates.

I have two projects that should be debuting this year. The perfectly frank response from me is that if they generate enough revenue, I'll be able to hire more assistance and bang out the rest of this project in a fairly timely manner.The reason I cannot work on BBS more is a lack of resources, not passion.



Bern's game is delayed, but not forgotten. I hope you'll be willing to give our other IPs a shot, as this will contribute to how quickly I can finish Bern's game in the hopefully near future.

Thank you again for your patronage. This game will be completed. I hope you'll stick around to see me deliver on that promise.

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(+2)

will keep waiting and sharing your work around for a while! Don't beat yourself up over this one, be kind to yourself